How to Maximize Your Class Mod Bonuses in Borderlands 2
Class Mods, or COMs (short for Class Optimization Modules), are influential items in Borderlands 2 that can boost your skills and stats in various ways. They are class specific upgrades that provide benefits to the character (or the entire team) by offering a wide variety of bonuses such as amplifying a character's damage, healing, increasing character health or shield capacity, reducing reload times, increasing skill ranks, etc.[^2^]
But how do you know which class mod is best for your build and playstyle And how do you get the most out of your class mod bonuses In this article, we will answer these questions and more.
How Class Mod Bonuses Work
Class mod bonuses are determined by three factors: rarity, level and parts. The rarity of a class mod determines how many skills it will affect:
White - No skill bonuses
Green - 1 skill bonus
Blue - 2 skill bonuses
Purple - 3 skill bonuses
\"Legendary\" and \"Slayer of Terramorphous\" - 5 or 6 skill bonuses, depending on class[^2^]
The level of a class mod determines the number of bonus skill points granted. The maximum number of bonus skill points at maximum level by rarity is:
Green - +5
Blue - +6/5
Purple - +5/4/4
\"Legendary\" and \"Slayer of Terramorphous\" - +5/4[^3^]
The parts of a class mod determine which skills are boosted and by how much. Each class mod has a prefix that will note the skills given by the class mod, with the prefix determining the mandatory focus of the skill bonus. For example, Maya's \"Hell Binder\" class mod will always buff Helios, \"Cunning Binder,\" Reaper, and \"Chrono Binder,\" Suspension.[^2^] The additional skills that receive a bonus (if any) come from the class mod's pre-defined set of skills. For example, Maya's \"Binder\" class mod will always affect only Helios, Reaper, and/or Suspension.[^2^]
A skill bonus however will not function unless the character has at least 1 point invested in the specified skill. Skills that are boosted by class mods will also be shown in the skill tree selection, listing the number of bonus points from the mod and the final percentages for the skill. The skill points granted by a class mod can exceed the normal maximum of 5 points per skill up to a total maximum of 11 ranks in any skill.[^2^]
How to Choose the Best Class Mod for Your Build
Choosing the best class mod for your build depends on several factors, such as your preferred playstyle, your character's role in a team, your preferred weapons and gear, etc. Here are some general tips to help you decide:
Prioritize skills that synergize well with your build and playstyle. For example, if you are playing as a Gunzerker who likes to dual wield pistols and deal massive damage, you might want to look for a class mod that boosts skills like Money Shot, Locked and Loaded, Divergent Likeness, etc.
Consider the trade-offs between rarity and skill distribution. Sometimes, a lower rarity class mod might be better than a higher rarity one if it boosts more relevant skills or boosts them higher. For example, a blue \"Rifleman\" class mod might be better than a purple \"Veteran\" class mod for an Axton who focuses on assault rifles.
Look for class mods that offer additional benefits besides skill bonuses. Some class mods can also boost other stats like fire rate, magazine size, critical damage, etc. These can be very useful for enhancing your performance and survivability. For example, a \"Legendary Siren\" class mod can boost Maya's cooldown rate by 44%, which can make her action skill more available.
Experiment with different class mods and see what works best ec8f644aee